Wayne (Water) Water · Attack · 3★
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Cutoffs P1: 800 P2: 1,116 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,495 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Wayne (Water)
Name Wayne
Element Water
Archetype Attack
Family Bounty Hunter
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Increases SPD by 15
Base Stats ⓘ
HP 8,565
25th %ile: 9885
Median: 10215
75th %ile: 10545
Wayne (Water): 8,565
9390 12345
ATK 648
25th %ile: 812
Median: 845
75th %ile: 867
Wayne (Water): 648
747 1098
DEF 593
25th %ile: 593
Median: 615
75th %ile: 637
Wayne (Water): 593
406 714
SPD 110
25th %ile: 101
Median: 103
75th %ile: 105
Wayne (Water): 110
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Wayne (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Wayne (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Wayne (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Water Attribute

Increases the Attack Power of ally monsters with Water attribute by 30%.

Stat: Attack Power Bonus: +30%

Bull's Eye
Bull's Eye 2x Hits

Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.

Max Skill: +30% Damage
Mult: ATK 1.8*ATK x 2
Effects: Ignore DEF
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
Chain Fire
Chain Fire 2x Hits

Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher.

Cooldown: 3 turns → 2 turns (−1)
Max Skill: -1 CD +25% Damage
Mult: ATK 2.4*ATK x 2
Effects: Additional Attack
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Ready to Ambush
Ready to Ambush AOE

Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD
Effects: Increase ATB Increase ATK SPD
▸Cooltime Turn -1
▸Cooltime Turn -1

December 20, 2016 Balance Patch

December 20, 2016 · Patch #18 · 2 changes
Full patch ↗
Chain FireS2
Effect added
[Effect added] Attacks consecutively with a 50% chance if the enemy's HP is higher
⚙
Leader Skill Added
Leader Skill Added
The ally Water Monster's Attack Power will be increased by 30%

October 13, 2016 Balance Patch

October 13, 2016 · Patch #17 · 1 change
Full patch ↗
Ready to AmbushS3
Cooldown Changed
6 → 5 turns
The skill cooldown decreased by 1 turn (6 5 turns)

October 30, 2015 Balance Patch

October 30, 2015 · Patch #12 · 1 change
Full patch ↗
Bull's EyeS1
Skill Change
The number of hits has been increased from 1 to 2 hits. (Total damage remains the same)

June 02, 2015 Balance Patch

June 02, 2015 · Patch #9 · 1 change
Full patch ↗
⚙
Leader Skill Added
Leader Skill Added
The Attack Speed of ally Monsters is increased by 24% in Guild Battles.

April 13, 2015 Balance Patch

April 13, 2015 · Patch #8 · 1 change
Full patch ↗
Chain FireS2
Skill Change
Chance to attack consecutively has been increased from 25% to 30%.

January 30, 2015 Balance Patch

January 30, 2015 · Patch #7 · 1 change
Full patch ↗
Bull's EyeS1
Damage Increased
Damage increased by 9%

October 25, 2014 Balance Patch

October 25, 2014 · Patch #5 · 1 change
Full patch ↗
Bull's EyeS1
Skill Change
20% → 25%
Chances of the effect activating 20% 25%
💡 Data updates regularly · Click any monster to view detailed matchup analysis